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Seminar Abstract 27 Sep 2006: We propose a novel model for
open man-machine improvisation, it does not provide explicit control but
supports reciprocal behaviour. The implementation consists of a variable
collection of evolved networks for machine listening and genetic programming
based functions for playing. The system aims both integration with the
current context as well as the expression of a personal character. As
we have no absolute fitness measure, we try to trace changes in the man-machine
relationships that develop over time. A relationship is basically a suggestion
for the interpretation of changes in similarity between man and machine
originated material. Similarity thus mirrors either social agreement or
conflict. We evolve families of relationships on-line and trace how well
they contribute to the prevailing context; the current global objective
of the program i.e. integration or expression. The system features interesting
emergent functionality because of the myriad of non-linear couplings inside
and between the system’s building blocks. Rewarding, qualitative
interaction follows from the continuous confrontation of coordinated yet
unpredictable behaviour of both man and machine. Our talk addresses the
design and functioning of the modular systems architecture and discusses
some of the experimental results obtained so far.
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